WRRepulsor Enchant
RemovedWild Rift (Mobile)
Removed in Patch Patch 6.3 - October 22, 2025
Repulsor Enchant Current Status
Repulsor Enchant has been changed in 4 patches since release in Patch 3.3. 2 buffs, 1 nerf, 1 adjustment. Removed in Patch 6.3.
Repulsor Enchant Changes
Patch 6.2h
NerfActive - Repulsor
- Cooldown increased from 40 seconds to 60.
- Stun duration reduced from 1.25 seconds to 0.75.
Patch 6.2
BuffUnique active - Repulsor
- Cooldown reduced from 60 seconds to 40.
- New effect: Effect is delayed by 0.5 seconds.
- New effect: Enemies knocked back are stunned for 1.25 seconds.
Patch 3.4
BuffRepulsor isn’t living up to its intended purpose of countering melee divers, and it’s only mediocre at its secondary purpose of splitting up the enemy team. To lend this item a hand, we’re adding a burst of movement speed to Repulsor to make it more useful for kiting and escaping.
Unique active - Repulsor
- Cooldown reduced from 90 seconds to 60.
- New: After knocking back a champion, gain 30% bonus movement speed for 3 seconds.
Patch 3.3
NewRepulsor Enchant added to Wild Rift
Repulsor presents a new enchantment for two purposes: pushing away nearby enemy divers, and splitting up the enemy team. We’re looking to open up some new space both for the selfish defensive uses and also for the more aggressive initiators with this short-range knockback.
Cost:
- 500 gold
Unique active - Repulsor:
- Knock back nearby enemies within 350 units out to 350 units (90 second cooldown).
