Wild Rift Patch 7.0f was released on Mar 18, 2026. This update included changes to 6 champions, with 4 buffs, 2 nerfs.
Akali thrives in the shadows, but her Shroud hasn’t always been slipping away as cleanly as we’d like. We’re quickening her fade so that she can dart through stealth more smoothly. Additionally, we’ve added a new Shuriken Flip Shroud interaction, which will open the door for even slicker shadow plays.
Twilight Shroud
- •Restealth timer reduced from 0.8 seconds to 0.67.
Shuriken Flip
- •New effect: The shuriken will now mark the last Twilight Shroud smoke section hit.
Jax excels at leaping into late-game fights, but he can’t hold the line for long. We’re strengthening his Grandmaster’s defense, this will give him more bonus resist scaling with AD so that offensive builds can still stand tall. This should help him stay in the fight and keep the lamp post swinging.
Grandmaster-at-Arms
- •Armor AD ratio increased from 40% AD to 50%.
Rell's engagements hit hard, but the long downtime leaves her stuck in the saddle. We’re loosening the reins, and Rell will now have shorter cooldowns so she can charge in and swap forms more often. This should help her keep the cavalry pressure rolling in longer fights.
Ferromancy: Crash Down
- •Cooldown reduced from 10 seconds to 9.
Ferromancy: Mount Up
- •Cooldown reduced from 10 seconds to 9.
Tristana rapid fire hits hard, but its long cooldown leaves her grounded. So, we’re speeding up the reload so that she can blast into fights more often.
Rapid Fire
- •Cooldown reduced from 18/17/16/15 seconds to 17/16/15/14.
Norra’s been popping off too many portals with her second Ability. We’re toning it down, there will now be longer gaps between casts, which will curb the poke and ease the late-game portal pressure.
Journey to Nowhere
- •Cooldown increased from 18/17/16/15 seconds to 23/22/21/20.
Smolder still reigns supreme, so we’re dousing the flames a bit. He’ll now have less early burn damage and some slightly toned down late-game heat.
Stats
- •Attack damage growth reduced from 4 to 3.5.
Dragon Practice
- •Super Scorcher Breath bonus damage reduced from 40% Dragon Practice to 30%.
Super Scorcher Breath
- •Base damage reduced from 55/90/125/160 to 45/80/115/150.
Items
Death’s Dance has been providing excessive sustain and survivability for fighters, making it a near must pick item. We are reducing some of its survivability to make it easier for foes to deal effective damage to its users.
Unique passive - Cauterize
- •Burn duration reduced from 4 seconds to 3.
Unique passive - Defy
- •Heal health ratio reduced from 10% maximum health to 8%.

Akali
Jax
Rell
Tristana
Norra
Smolder
Death's Dance