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Wild Rift Patch 6.3f was released on Dec 17, 2025. This update included changes to 13 champions, with 6 buffs, 6 nerfs, 1 adjustment.

Caitlyn Wild Rift Patch NotesWRCaitlynBuff

Caitlyn’s been losing some of her mid-game aim, so we’re upping her Attack Damager per level to help her stay on target after lane.

Stats

  • Attack damage growth increased from 4 to 4.5.
Jinx Wild Rift Patch NotesWRJinxBuff

Also affected by recent item changes, Jinx has been underperforming. We’re giving her some buffs to ensure she has strong enough combat power when she builds the appropriate items.

Switcheroo!

  • AD ratio increased from 110% AD to 112%.
Olaf Wild Rift Patch NotesWROlafBuff

Undertow

  • Slow strength increased from 20/25/30/35% to 20/27.5/35/42.5%.
  • Damage against monsters increased from 100% to 110%.
Viktor Wild Rift Patch NotesWRViktorBuff

Arcane Storm

  • Base damage per second increased from 50/80/110 to 50/90/130.
  • Total base damage increased from 250/400/550 to 300/540/780.
  • AP ratio per second increased from 35% AP to 40%.
  • Total AP ratio increased from 210% AP to 240%.
Yuumi Wild Rift Patch NotesWRYuumiBuff

Prowling Projectile

  • Cooldown reduced from 7/6.33333/5.66667/5 seconds to 5 seconds at all ranks.
  • Empowered base damage increased from 80/166.667/253.333/340 to 100/180/260/340.
  • Best Friend on-hit base damage increased from 14/16.6667/19.3333/22 to 18/19.3333/20.6667/22.

Zoomies

  • Bonus attack speed increased from 20/25/30/35% to 24/28/32/36%.
Zed Wild Rift Patch NotesWRZedBuff

As an assassin, Zed’s skill gap is shadow-sized, so we’re trimming his energy costs to help players get a better handle on the dark arts.

Razor Shuriken

  • Energy cost reduced from 65/60/55/50 to 60/55/50/45.

Living Shadow

  • Energy restoration increased from 35/40/45/50 to 40/45/50/55.
Ambessa Wild Rift Patch NotesWRAmbessaNerf

Repudiation

  • Cooldown increased from 15/14/13/12 to 17/16/15/14.
  • Editor's note: Patch notes error writes old value of 14/13/12/11 seconds instead of 15/14/13/12.
Kayle Wild Rift Patch NotesWRKayleNerf

Kayle’s late-game power was ascending a bit toooo divinely, especially with her immunity. We’re trimming her top-end damage so foes actually get a chance to fight back.

Stats

  • Base movement speed reduced from 355 to 345.

Starfire Spellblade

  • On-hit base damage reduced from 12/15/18/21 to 10/13/16/19.

Divine Judgment

  • Base damage reduced from 150/275/400 to 150/225/300.
  • AD ratio reduced from 100% bonus AD to 85%.
  • AP ratio reduced from 80% AP to 60%.
Kog'Maw Wild Rift Patch NotesWRKog'MawNerf

Kog’Maw has been spiking a bit too early in the mid-game. So we’re reigning in some of that power so that he can truly feast in the late-game. 

Stats

  • Base attack damage reduced from 58 to 54

Bio-Arcane Barrage

  • Health ratio reduced from 3/4/5/6% target's maximum health to 2/3/4/5%.
Lucian Wild Rift Patch NotesWRLucianNerf

Stats

  • Attack damage growth reduced from 4.5 to 4.

The Culling

  • Base damage reduced from 20/40/60 to 20/35/50.
Miss Fortune Wild Rift Patch NotesWRMiss FortuneNerf

Miss Fortune’s lane dominance was turning trades into misfortunes for everyone else, so we’re easing her early power while keeping her teamfight damage locked and loaded.

Double Up

  • Base damage reduced from 60/95/130/165 to 60/90/120/150.
  • AD ratio reduced from 120/125/130/135% AD to 112/120/128/136%.
Senna Wild Rift Patch NotesWRSennaNerf

Stats

  • Base attack damage reduced from 54 to 50.
Zyra Wild Rift Patch NotesWRZyraChange

Zyra’s plants have struggled to pack a punch, especially in the hands of skilled players, which doesn’t match our expectations for her identity as a “plant summoner.” To address this, we’re increasing the impact and presence of her plants within her overall kit. With proper plant usage, she should be able to create much more disruption for her enemies, rather than relying solely on casting spells safely from the backline.

Garden of Thorns

  • Thorn Spitter attack range reduced from 575 to 550.
  • Thorn Spitter health changed from 20 to 272 (based on level) to 30 to 240 (based on level).
  • Thorn Spitter health AP ratio increased from 25% AP to 50%.
  • Thorn Spitter base damage increased from 10 to 80 (based on level) to 15 to 127 (based on level).
  • Thorn Spitter damage AP ratio increased from 13% AP to 15%.
  • Thorn Spitter damage against monsters increased from 50% to 100%.
  • Thorn Spitter incoming damage reduction against enemy abilities increased from 60% to 65%.
  • New effect: Thorn Spitter gains 65% incoming damage reduction against non-epic monsters.
  • New effect: Thorn Spitter deals 17 to 45 (based on level) bonus damage against monsters.
  • New effect: Thorn Spitter can proc Morellonomicon, Oceanid's Trident.
  • New effect: Stranglethorns will spawn one under each enemy champion, large monster, and epic monster hit.

Deadly Spines

  • Cooldown reduced from 7/6.5/6/5.5 seconds to 6.5/6/5.5/5.
  • AP ratio increased from 50% AP to 60%.

Rampant Growth

  • New:
  • Updated icon.
  • Active: Zyra enrages nearby Thorn Spitters. They refresh their duration, gain 50% bonus attack speed, as well as 35/40/45/50% bonus health.
  • A nearby Thorn Spitter is required to cast this ability.
  • Cooldown: 12/11/10/9
  • Mana cost: 50
  • Target range: 1100
  • Old:
  • Active: Zyra marks the target enemy champion or monster for 4.5 seconds, dealing 5/7/9/11 (+ 3% AP) magic damage every 0.5 seconds over 3 seconds, during which they are also slowed by 10/15/20/25%.
  • Garden of Thorns deal 200% damage against targets marked by Rampant Growth.
  • Cooldown: 15/14/13/12
  • Mana cost: 65
  • Target range: 850

Grasping Roots

  • Target range reduced from 1000 to 900.

Stranglethorns

  • Base damage reduced from 170/250/330 to 150/225/300.
  • AP ratio reduced from 60% AP to 50%.

Garden of Thorns

  • Thorn Spitter base damage reduced from 15 to 127 (based on level) to 10 to 108 (based on level).
  • Bonus damage against monsters increased from 17 to 45 (based on level) to 23 to 65 (based on level).

Deadly Spines

  • Cooldown increased from 6.5/6/5.5/5 seconds to 8/7.5/7/6.5.

Rampant Growth

  • Cooldown increased from 12/11/10/9 seconds to 18/16/14/12.

Items

Galeforce Wild Rift ItemWRGaleforceNew

We’ve reduced the damage of enchantment items to better align their power with their cost.

Unique passive - Cloudburst

  • Base damage reduced from 16.6667 to 50 (based on level) to 13.3333 to 40 (based on level).
  • AD ratio reduced from 45% AD to 35%.
Goredrinker Wild Rift ItemWRGoredrinkerNew

We’ve reduced the damage of enchantment items to better align their power with their cost.

Unique passive - Thirsting Slash

  • AD ratio reduced from 280% AD to 230%.
Stridebreaker Wild Rift ItemWRStridebreakerNew

We’ve reduced the damage of enchantment items to better align their power with their cost.

Unique passive - Breaking Shockwave

  • AD ratio reduced from 150% AD to 120%.
Forbidden Idol Wild Rift ItemWRForbidden IdolNerf

We’ve also adjusted this mid-tier item’s stats accordingly.

General

  • Heal and shield power reduced from 5% to 4%.

Oceanid’s Trident became too strong after earlier shield-item nerfs. We’re keeping its shield-breaking role but lowering its base stats to make it more situational.

General

  • Ability haste reduced from 10 to 0.
  • Ability power reduced from 80 to 75.

We’ve reduced the damage of enchantment items to better align their power with their cost.

Unique passive - Protobelt

  • Magic resist reduction reduced from 15% to 12%.

Zeke’s Convergence has been giving tank champions too much damage and extremely strong chase potential, allowing it to perform exceptionally well in any role. We’ve reduced its damage so that playing against it doesn’t feel overly punishing.

Unique passive - Harbinger

  • Base damage per 0.5 seconds reduced from 24 to 45 (based on level) to 16 to 30 (based on level).
  • Total base damage reduced from 480 to 900 (based on level) to 320 to 600 (based on level).
  • Bonus movement speed reduced from 55 to 40.
Ardent Censer Wild Rift ItemWRArdent CenserChange

Support healing and shielding were too strong, so we’re reducing those values and let supports buy Ardent Censer earlier.

General

  • Total cost reduced from 2800 gold to 2700 gold.
  • Combine cost reduced from 550 gold to 450 gold.
  • Heal and shield power reduced from 8% to 5%.

New Recipe:

  • Fiendish Codex + Forbidden Idol + 700 gold = 2600 gold.
  • Old Recipe: Forbidden Idol + Lost Chapter + 800 gold = 2600 gold.
  • Ability haste increased from 10 to 20.
  • Heal and shield power reduced from 8% to 5%.
  • Mana reduced from 300 to 0.