WRStridebreaker Stats & Patch History
Wild Rift (Mobile)Also in: Stridebreaker in League of Legends
Stridebreaker Current Status
Mixed direction - Stridebreaker's last 3 changes include both buffs and nerfs. Stridebreaker has been changed in 4 patches since release in Patch 6.2. 1 buff, 1 nerf, 1 adjustment. Most recently buffed in Patch 7.2c ().
Cost: 3100g
Classes: Fighter
Attack Damage: 40
Max Health: 400
Attack Speed: 25%
Recipe:
Active - Breaking Shockwave: Dash a short distance forward and deal physical damage equal to 100% Attack Damage to nearby enemies. Enemies hit are slowed by 40% for 3s. (25s cooldown)
Passive - Stride: Dealing physical damage grants 20 Movement Speed for 2s.
Stridebreaker Buffs, Nerfs & Changes
Patch 7.2c
BuffStridebreaker hasn’t been delivering enough power for its intended users, particularly champions who rely on higher Attack Speed. We’re giving it a boost to better support those champions and help the item reach its full potential.
Base Stats
- Attack Speed: 15% → 25%
Patch 7.2
ChangeWe want Stridebreaker to serve as a close-range engage tool built specifically for juggernauts.
General
- Price: 3100
- Build Path: Jaurim's Fist(1200) + Phage(1000) + Dagger (500) + 400
- Attack Damage: 40
- Max Health: 400
- Attack Speed: 15%
Breaking Shockwave (Active)
- Dash a short distance forward and deal physical damage equal to 100% Attack Damage to nearby enemies. Enemies hit are slowed by 40% for 3s. (25s cooldown)
Stride
- Dealing physical damage grants 20 Movement Speed for 2s.
Patch 6.3f
NerfWe’ve reduced the damage of enchantment items to better align their power with their cost.
Unique passive - Breaking Shockwave
- AD ratio reduced from 150% AD to 120%.
Patch 6.2
NewStridebreaker added to Wild Rift
Cost:
- 500 gold
Unique active - Breaking Shockwave:
- Dash in the target direction (200-range), dealing 150% AD physical damage and slowing nearby enemies by 30% for 3 seconds (400-range) (35-second cooldown).
