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League of Legends Patch 1.0.0.85
League of Legends Patch 1.0.0.85 was released on May 11, 2010. This update included changes to 16 champions, with 5 buffs, 3 nerfs, 7 adjustments.
New (1)
Champions
Twin Disciplines (Innate)
- •Discipline of Might - Upon obtaining 10 attack damage, Akali gains 10% Spell Vamp, increasing by 1% for every 20 attack damage gained thereafter. This does not include base damage.
- •Discipline of Force - Upon obtaining 20 ability power, Akali's hits deal 10% bonus magic damage, increasing by 1% for every 5 ability power gained thereafter.
Mark of the Assassin
- •Akali throws her kama at a target enemy to deal magic damage and mark the target for 6 seconds. Akali's melee attacks against a marked target will trigger and consume the mark to cause additional damage and restore energy.
Twilight Shroud
- •Akali throws down a cover of smoke. While inside the area, Akali gains armor and magic resist and becomes stealthed. Attacking or using abilities will briefly reveal her. Enemies inside the smoke have their movement speed reduced.
Crescent Slash
- •Akali flourishes her kamas, dealing damage based on her attack damage and ability power.
Shadow Dance (Ultimate)
- •Akali moves through shadows to quickly strike her target, dealing damage and consuming an Essence of Shadow charge. Akali recharges Essence of Shadow charges periodically, max 3 stacks.
Stats
- •Attack range increased to 125 from 100.
- •Base movement speed increased to 310 from 300.
Unstoppable Force
- •Fixed a bug where it was sometimes uncastable while Malphite was at low health.
General
- •Attack range increased to 125 from 100.
Double Strike
- •Now deals Double Strike on every 7th attack instead of by percent chance.
Alpha Strike
- •Cooldown reduced to 18/16/14/12/10 from 18 at all ranks.
- •Mana cost reduced to 80/90/100/110/120 from 90/105/120/135/150.
- •Reduced the total spell cast windup time.
- •Missile speed increased.
Meditate
- •Cooldown reduced to 35 from 45.
- •It now ticks every 0.5 second instead of every 1 second.
- •Heal amount reduced to 140/280/420/560/700 from 150/300/500/750/1100.
- •Mana cost reduced to 70/85/100/115/130 from 80/100/120/140/160.
- •Armor and magic resist gained while channeling increased to 100/150/200/250/300 from 30 at all ranks.
Wuju Style
- •Cooldown reduced to 25 from 30.
Highlander
- •Assists now reduce all of Master Yi's cooldowns by half of the base cooldown amount.
Heartseeker Strike
- •Cooldown reduced to 26/24/22/20/18 from 30/28/26/24/22.
Grand Skyfall
- •Cooldown reduced to 150/135/120 from 180/150/120.
- •Cooldown on channel cancel reduced to 10 from 25.
- •Falling time reduced to 1.5 seconds from 2.
- •Fixed a bug that allowed Pantheon to cast Summoner spells before landing.
Spear Shot
- •Added a new sound.
Battle Fury
- •Critical strike chance increased to +0.5% per % missing health from +0.45%.
Spinning Slash
- •Speed has been normalized to be more responsive.
Essence Flux
- •Heal reduced to 70% of the damage value from 100%.
Pounce
- •No longer affected by Cooldown Reduction and maintains a static 3 second cooldown.
Ki Strike
- •Damage gained from health reduced to 3.5% from 4%.
- •Cooldown reduction on champion hit reduced to 2 seconds from 3.
Vorpal Blade
- •Damage reduced to 50 from 50.
Feint
- •Base block amount reduced to 40 from 40.
Stand United
- •Cooldown increased to 180 seconds from 150.
Stats
- •Health per level increased to 84 from 76.
- •Base damage increased to 45 from 40.
- •Damage per level decreased to 3.6 from 3.8.
- •Mana regen per level increased to 0.065 from 0.06.
Tantrum
- •Cooldown reduced to 10 seconds from 21/18/15/12/9.
- •Cooldown reduction upon being hit reduced to 0.5 seconds from 1.
Despair
- •Increased the aura range to 350 at all ranks from 250/275/300/325/350.
- •Added a base damage of 8 to the damage dealt based on the target's health.
- •Enemy health scaling decreased to 1.5/1.8/2.1/2.4/2.7% from 2.3%.
Perseverance
- •Fixed the buff tooltip to show the correct value.
Decisive Strike
- •Fixed a bug where it was silencing for the incorrect amount of time.
- •Fixed a bug so that it can no longer crit.
Black Shield
- •Fixed several bugs.
Monkey's Agility
- •Dodge bonus per stack reduced to 3% from 4%.
Tiger Stance
- •Bleed effect increased to 180/210/240/270/300% of attack damage from 150/175/200/225/250%.
- •Attack speed bonus increased to 30/40/50/60/70% from 24/33/42/51/60%.
Turtle Stance
- •Base shield health reduced to 60/100/140/180/220 from 65/110/155/200/245.
Phoenix Stance
- •Flame attack timer increased to every 4 attacks from 3.
League of Legends Patch 1.0.0.85 FAQ
Frequently Asked Questions
- When did League of Legends Patch 1.0.0.85 release?
- League of Legends Patch 1.0.0.85 was released on May 11, 2010.
- What changed in League of Legends Patch 1.0.0.85?
- Patch 1.0.0.85 included changes to 16 champions (5 buffs, 3 nerfs, 7 adjustments). See the full breakdown above.
- What was the previous League of Legends patch before 1.0.0.85?
- The previous League of Legends patch was 1.0.0.83.
- What is the next League of Legends patch after 1.0.0.85?
- The next League of Legends patch is 1.0.0.86.
