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Wit's End Wild Rift ItemWR

Wit's End

Wild Rift (Mobile) switch games?

Wit's End has been changed in 4 patches since release in Patch 2.4. 1 buff, 2 nerfs, 1 adjustment. Most recently buffed in Patch 7.0c.

Cost: 2800g
Attack Speed: 45%
Magic Resist: 45
UNIQUE Passive - At Wit's End: Your basic attacks deal 10 to 55 for 15 bonus magic damage on-hit. While below 50% health, you heal for 100%/66% of the damage that enemy champions take from this effect.
Patch 7.0cBuff

Wit’s End’s effect has been too weak for ranged champions, making it difficult to provide sufficient sustain and healing. So, we’re enhancing the passive effect when used by ranged champions.

Unique passive - At Wit's End

  • Heal damage ratio increased from Melee 100% / Ranged 33% to Melee 100% / Ranged 66%.
Patch 6.2Nerf

General

  • Total cost increased from 2700 gold to 2800 gold.
  • Combine cost increased from 500 gold to 600 gold.

Unique Passive - At Wit's End

  • Base damage reduced from 15 to 65 (based on level) to 10 to 55 (based on level).
Patch 5.3aNerf

Wit’s End provides great damage and magic resistance, and has very high cost-efficiency. We’re adjusting the numbers so it remains in line with other items.

General

  • Magic resistance reduced from 50 to 45.

Unique passive - At Wit's End

  • On-hit damage reduced from 15 to 80 (based on level) to 15 to 65 (based on level).
Patch 2.4New

Wit's End added to Wild Rift

Recipe:

  • Recurve Bow + Negatron Cloak + 900 gold = 2700 gold.

Stats:

  • 45% attack speed, 50 magic resistance.

Unique Passive - At Wit's End:

  • Basic attacks deal 15 to 80 (based on level) bonus magic damage on-hit. While below 50% health, dealing damage to an enemy champion heals you for Melee 100% / Ranged 33% of this effect's post-mitigation damage.