WRRumble Win Rate
Rumble Current Status
Trending down - 3 of Rumble's last 3 changes were nerfs. Rumble was last nerfed in Patch 7.2c (). Across 6 patches, Rumble has received 1 buff, 3 nerfs, 1 adjustment since release in Patch 6.0.
Build Guide

Top49.26% WR · 17.25% pick
Ability DetailsFull kit, stats, and scalingLeague Wiki
Rumble Changes
Rumble has been dealing too much damage without needing to invest in Ability Power. We’re shifting his damage profile to reward AP-heavy builds, particularly when burning through high-Health targets in the Danger Zone.
Base Stats
- Base Health: 690 → 660
- Health per level: 120 → 128
Flamespitter
- Damage: 120/160/200/240 + 110% Ability Power + 6%/8%/10%/12% Target Max Health → 100/140/180/220 +125% Ability Power + 7%/8%/9%/10% Target Max Health
- Danger Zone Damage: 180/240/300/360 + 165% Ability Power + 9%/12%/15%/18%Target Max Health → 150/210/270/330 + 187.5% Ability Power + 10.5%/12%/13.5%/15% Target Max Health
Scrap Shield
- Shield: 40/70/100/130 + 6% Max Health → 40/80/120/160 + 4% Max Health
- Danger Zone Shield: 60/105/150/195 + 9% Max Health → 60/120/180/240 + 6% Max Health
Electro Harpoon
- Bonus Ability Power Damage: 40% →50%
- Danger Zone Bonus Ability Power Damage: 60% → 75%
Patch 6.3d
NerfFlamespitter
- Base damage reduced from 140/180/220/260 to 120/160/200/240.
Patch 6.2e
NerfFlamespitter
- Base damage reduced from 150/190/230/270 to 140/180/220/260.
Scrap Shield
- Base shield reduced from 45/80/115/150 to 40/70/100/130.
Patch 6.1
ChangeJunkyard Titan
- Bugfix: Added a Heat icon indicator and fixed the issue where Rumble's Heat was not displayed.
Patch 6.0b
BuffWe buffed Rumble’s durability and kiting abilities to help him last longer in a fight.
Scrap Shield
- Shield AP ratio increased from 30% AP to 35%.
- Bonus movement speed increased from 15/20/25/30% to 20/25/30/35%.



