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Wild Rift Patch 5.0a was released on Jan 31, 2024. This update included changes to 9 champions, with 5 buffs, 2 nerfs, 2 adjustments.

Nerfs (2)

Changes (2)

Items

Buffs (1)

Nerfs (1)

Aurelion Sol Wild Rift Patch NotesWRAurelion SolBuff

It’s easy to make the wrong turn on Aurelion Sol. You could say… he’s a little hard to drive. We’re going to optimize his maneuverability during Astral Flight so you can make sick plays while staying on track.

Astral Flight

  • New effect: Movement commands will no longer interrupt the dash.
Garen Wild Rift Patch NotesWRGarenBuff

Baron Laners these days have a wide variety of items to choose from depending on their lane match-up. This puts Garen in a tricky spot as he no longer has the early game pressure he used to exert. We’re giving him a little boost in damage to make sure his sword stays sharpened.

Decisive Strike

  • Base damage increased from 30/70/110/150 to 40/80/120/160.

Judgment

  • Base damage increased from 11/14/17/20 to 12/16/20/24.
Syndra Wild Rift Patch NotesWRSyndraBuff

Syndra hasn’t been able to show off her full prowess during the early game. We’ve tweaked some of her numbers so she can really shine.

Stats

  • Base health increased from 540 to 570.

Dark Sphere

  • Base damage increased from 70/110/150/190 to 70/115/160/205.
  • AP ratio increased from 55% AP to 65%.
Yuumi Wild Rift Patch NotesWRYuumiBuff

Your best friend in the Dragon Lane is getting some changes. With a new passive and some tweaks to her ratios, she will be able to zoom faster and longer with her bestie!

Bop 'n' Block

  • New effect: Abilities will also trigger the shield.
  • Base shield increased from 60 to 410 (based on level) to 60 to 200 (based on level).
  • Cooldown changed from 18/15/12/9 (at level 1/5/9/13) seconds to 18 at all ranks.

You and Me!

  • Bonus attack damage changed from 7.5/9/10.5/12 (+ 8/11/14/17% Anchor's bonus AD) to 8/14/20/26 (+ 5.25 to 8.75% (based on level)).
  • Bonus ability power changed from 15/18/21/24 (+ 8/11/14/17% Anchor's AP) to 16/28/40/52 (+ 5.25 to 8.75% (based on level)).
Ziggs Wild Rift Patch NotesWRZiggsBuff

Ziggs’ bombs aren’t making the impact we had hoped. These changes will ensure that he will be popping enemies and turrets alike.

Short Fuse

  • Damage against turrets increased from 15% to 24%.
  • Bouncing Bomb empowered damage against turrets increased from 20% to 32%.

Bouncing Bomb

  • Base damage increased from 65/130/195/260 to 70/135/200/265.
  • Cooldown reduced from 7.5/6.5/5.5/4.5 seconds to 6/5.5/5/4.5.
Fizz Wild Rift Patch NotesWRFizzNerf

Fizz has been making a big splash. These changes will let his opponent come up for air, especially in late-game team fights.

Urchin Strike

  • AP ratio reduced from 55% AP to 50%.

Rending Wave

  • Empowered attack AP ratio reduced from 50% AP to 45%.
Twitch Wild Rift Patch NotesWRTwitchNerf

Like Fizz, Twitch has been running circles around his opponents. These adjustments will ensure he’s not bulldozing through early and mid-game team fights.

Stats

  • Base attack damage reduced from 58 to 54.
  • Attack damage growth reduced from 4.5 to 3.5.

Spray and Pray

  • Bonus attack damage reduced from 25/40/55 to 20/35/50.
Sivir Wild Rift Patch NotesWRSivirChange

We’ve tweaked the damage ratio of Ricochet so Sivir can perform well even from behind, while her enemies are still able to find counterplay when she is ahead.

Ricochet

  • Base damage increased from 0 at all ranks to 8/10/12/14.
  • AD ratio reduced from 22/24/26/28% AD to 15/17/19/21%.
Zyra Wild Rift Patch NotesWRZyraChange

We’re adjusting the health of Zyra’s plants and buffering the damage to make sure she’s impactful in the early game. It’s never too early to start priming your garden.

Garden of Thorns

  • Thorn Spitter health increased from 20 to 160 (based on level) to 20 to 272 (based on level).
  • Thorn Spitter health AP ratio reduced from 35% AP to 25%.

Deadly Spines

  • Base damage increased from 60/110/160/210 to 70/125/180/235.

Items

Titanic Hydra Wild Rift ItemWRTitanic HydraBuff

Unique passive - Cleave

  • Cone range increased from 500 to 550.
Heartsteel Wild Rift ItemWRHeartsteelNerf

Unique passive - Colossal Consumption

  • Stack buildup reduced from 3 seconds to 2.5.