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Hextech Drake League of Legends Minions & MonstersPC

Hextech DrakeStats & Patch History

Epic Monsters · League of Legends (PC)

Hextech Drake Current Status

Holding steady - Hextech Drake's last 3 changes were balance adjustments. Hextech Drake has been changed in 5 League of Legends patches. 1 buff, 4 adjustments. Most recently adjusted in Patch 13.19 ().

Health: 3625 (+375/lvl 6-18)
Attack Damage: 47
Attack Speed: 0.75
Range: 500
Armor: 34 (+8/lvl 6-18)
Magic Resist: 32 (+4/lvl 6-18)
Move Speed: 330
Gold: 75
XP: 160 - 400 (based on level)
CS: 4
Monster Type: Epic, Large
Initial Spawn: 5:00

A ranged attacker that periodically chains magic bolts at nearby targets to slow them.

Hextech Drake Changes

Patch 13.19

change

Hextech Drake

  • Bug Fix: Lightning chain effect on its attacks are now properly triggered.

Patch 13.18

change

Hextech Drake

  • Bug Fix: Sound effects are no longer audible through Fog of War.

Patch 12.14

change

Hextech Drake

  • Attack damage reduced to 47 from 66.7.
  • Pre-elemental rift health increased to 5730 to 10290 (based on level) from 4090 to 6970 (based on level).
  • Post-elemental rift health increased to 9230 to 13790 (based on level) from 5790 to 8670 (based on level).
  • Dragon's Breath health ratio reduced to 5% of target's current health from 7%.

Patch 12.3

buff

Hextech Drake

  • New Effect:
  • Champions taking hex-gates channel for 0.75 seconds, then upon completion dash to the other side of the gate over 2.25 seconds while being untargetable. They can additionally choose a direction to blink to 500 units away from the gate upon arrival.
  • Champions taking the gate will still always blink to their designated location.
  • The location still cannot be chosen over terrain.
  • Old Effect:
  • Champions taking hex-gates channel for 0.75 seconds, then upon completion blink to the other side of the gate over 2.25 seconds while vanish. They can additionally choose a direction to blink to 500 units away from the gate upon arrival.

Patch 11.23

change

Hextech Drake - New Elemental Drake

  • When the map transforms into the Hextech Rift, summons pairs of hex-gates within both team's bases and each jungle quadrant. Hex-gates can be interacted with by champions to channel for 0.75 seconds. Upon completion, they blink to the other side of the gate over 2.25 seconds while vanish. Pairs of hex-gates have a 30-second cooldown after being activated.
  • The channel can be interrupted by taking damage, performing another action, as well as becoming ground. If this occurs, the hex-gate is placed on a 1.5-second cooldown.
  • The channel cannot be started while unable to cast abilities or ground.
  • If no direction is chosen upon arrival, champions will always exit at the gate without blinking an additional time.
  • This location cannot be over terrain.
  • The gates that lead toward each team's base cannot be interacted with.

Related League of Legends Minions & Monsters

Hextech Drake League of Legends FAQ

Frequently Asked Questions
When was Hextech Drake last changed in League of Legends?
Hextech Drake was last adjusted in League of Legends Patch 13.19, released September 26, 2023. That patch changed Hextech Drake (Bug Fix: Lightning chain effect on its attacks are now properly triggered).
How many times has Hextech Drake been buffed or nerfed in LoL?
Hextech Drake has been changed in 5 League of Legends patches: 1 buff, 4 adjustments.
Is Hextech Drake getting buffed or nerfed in LoL?
Holding steady - Hextech Drake's last 3 changes were balance adjustments. Hextech Drake was last adjusted in Patch 13.19.
Was Hextech Drake changed in LoL Patch 26.16?
No - Hextech Drake was not changed in Patch 26.16. Its most recent change was in Patch 13.19.