WRKog'MawPatch History, Builds & Abilities
Marksman
Wild Rift (Mobile)Also in: Kog'Maw in League of LegendsKog'Maw in League Classic
Kog'Maw Win Rate
Kog'Maw Current Status
Trending down - 3 of Kog'Maw's last 3 changes were nerfs. Kog'Maw was last nerfed in Patch 7.2c (). Across 4 patches, Kog'Maw has received 3 nerfs since release in Patch 6.3e.
Build Guide

ADC +1 more role53.52% WR · 37.67% pick
Ability DetailsFull kit, stats, and scalingLeague Wiki
Kog'Maw Changes
The mage item overhaul has given AP Kog’Maw plenty of Ability Power and Mana to rain down damage from a safe distance. We’re adding some constraints to give opponents more opportunities to fight back while preserving the core artillery playstyle.
Living Artillery
- Mana Cost: 40 - 400 (Base on number of casts) → 50 - 500 (Base on number of casts)
- Range: 12/14/16 → 11/13/15
- Base Damage: 100/140/180 → 80/120/160
Patch 7.1f
NerfKog’Maw’s second ability currently deals too much percentage max Health damage, giving frontliners very limited room to respond against him. We’re slightly reducing its percentage max Health damage to give tank champions a more manageable experience when facing Kog’Maw.
Bio-Arcane Barrage
- Health ratio reduced from 2/3/4/5% target's maximum health to 1.5/2.5/3.5/4.5%.
Patch 6.3f
NerfKog’Maw has been spiking a bit too early in the mid-game. So we’re reigning in some of that power so that he can truly feast in the late-game.
Stats
- Base attack damage reduced from 58 to 54
Bio-Arcane Barrage
- Health ratio reduced from 3/4/5/6% target's maximum health to 2/3/4/5%.



