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Baron Buff (Hand of Baron) Wild Rift Minions & MonstersWR

Baron Buff (Hand of Baron)Stats & Patch History

Buffs · League of Legends: Wild RiftAlso in: Baron Buff (Hand of Baron) in League of Legends

Baron Buff (Hand of Baron) Current Status

Leaning down - 1 of Baron Buff (Hand of Baron)'s last 3 changes was a nerf. Baron Buff (Hand of Baron) has been changed in 7 Wild Rift patches. 4 nerfs, 3 adjustments. Most recently adjusted in Patch 6.2 ().

Base stats for this unit are not published yet - they will appear here as soon as they are documented.

Killing Baron Nashor grants Hand of Baron to all living teammates for 120 seconds. The buff is lost upon dying, and players who are dead while Baron Nashor is slain by their team will not receive it. Teammates under the effects of the buff will receive: • Increased attack damage, ability power, armor and magic resistance by an amount determined at the time he was slain. At every minute minute mark, the stats provided by the buff become greater and there is no cap to this progression. • Empowered Recall, halving the duration of the champion recall from 5 seconds to 2.5. • An aura that increase nearby minions' damage, armor, magic resistance, move speed as well as granting AoE attacks and extended range to Siege minions, allowing them to siege turrets without entering their attack radius. This bonus range is not enough to siege the Nexus without getting attacked.

Baron Buff (Hand of Baron) Changes

Patch 6.2

change

Hand of Baron

  • Minion incoming damage reduction against champions reduced from 50–60% to 40–50%.
  • New effect: The first Hand of Baron granted will have the duration reduced from 120 seconds to 90.

Patch 6.0d

nerf

Hand of Baron

  • Minion incoming damage reduction against champions reduced from 60% to 50%~60%.

Patch 5.3

change

Hand of Baron

  • New effect: While T-Hex Mecha is active, all minions will become empowered by Hand of Baron, with the effect strength based on game time.
  • Allied minion incoming damage reduction against champions reduced from 60-70% to 45-60%.
  • New effect: Allied minions gain 20% incoming damage reduction against enemy minions.

Patch 5.2

nerf

Hand of Baron

  • Reskinned all assets to Hextech theme.
  • Removed: No longer empowers nearby minions. This effect is enabled only for /T-Hex Mecha/.

Patch 4.2

change

Hand of Baron

  • Duration reduced from 120 seconds to 100.
  • New effect: After death, the buff will persist but will no longer empower nearby minions.

Patch 2.5

nerf

Hand of Baron

  • Minion bonus damage reduced from 40% to 20%.

Patch 2.1

nerf

Hand of Baron

  • Buff linger duration for minions reduced from 10 seconds to 5.

Related Wild Rift Minions & Monsters

Baron Buff (Hand of Baron) Wild Rift FAQ

Frequently Asked Questions
When was Baron Buff (Hand of Baron) last changed in Wild Rift?
Baron Buff (Hand of Baron) was last adjusted in Wild Rift Patch 6.2, released July 16, 2025. That patch changed Hand of Baron (Minion incoming damage reduction against champions reduced from 50–60% to 40–50%).
How many times has Baron Buff (Hand of Baron) been buffed or nerfed in Wild Rift?
Baron Buff (Hand of Baron) has been changed in 7 Wild Rift patches: 4 nerfs, 3 adjustments.
Is Baron Buff (Hand of Baron) getting buffed or nerfed in Wild Rift?
Leaning down - 1 of Baron Buff (Hand of Baron)'s last 3 changes was a nerf. Baron Buff (Hand of Baron) was last adjusted in Patch 6.2.
Was Baron Buff (Hand of Baron) changed in Wild Rift Patch 7.2c?
No - Baron Buff (Hand of Baron) was not changed in Patch 7.2c. Its most recent change was in Patch 6.2.