WRRed Buff (Crest of Cinders)Stats & Patch History
Buffs · League of Legends: Wild RiftAlso in: Red Buff (Crest of Cinders) in League of Legends
Red Buff (Crest of Cinders) Current Status
Leaning down - 1 of Red Buff (Crest of Cinders)'s last 3 changes was a nerf. Red Buff (Crest of Cinders) has been changed in 4 Wild Rift patches. 2 nerfs, 2 adjustments. Most recently adjusted in Patch 7.1g ().
Basic attacks slow by Melee: 10% / 15% / 25% / Ranged: 5% / 7.5% / 12.5% for 3 seconds, and burn the target for 2 seconds, which deals 12 - 114 (based on level) true damage over 3 instances over the duration. The first instance of damage occurs on-hit and the second and third instances occur each second thereafter. Subsequent attacks against a burning target will only refresh its duration. While out-of-combat with enemy champions and epic monsters, heal for 1% / 3% / 9% of maximum health every 5 seconds. If slain by an enemy champion, Crest of Cinders will transfer to the killer.
Red Buff (Crest of Cinders) Changes
Patch 7.1g
changeCrest of Cinders
- Base damage per 1 second increased from 3 to 17 (based on level) to 5 to 15 (based on level).
- Base damage per 1 second against champions reduced from 6 to 34 (based on level) to 5 to 15 (based on level).
Patch 3.2
nerfCrest of Cinders
- Damage against non-champions reduced from 100% to 50%.
Patch 3.1
changeCrest of Cinders
- Updated user indicator VFX.
Patch 2.0
nerfCrest of Cinders
- Damage per tick reduced from 11.6 to 34 (based on level) to 11 to 25 (based on level).
