WRRed BramblebackStats & Patch History
Jungle Camps · League of Legends: Wild RiftAlso in: Red Brambleback in League of Legends
Red Brambleback Current Status
Holding steady - Red Brambleback's last 3 changes were balance adjustments. Red Brambleback has been changed in 6 Wild Rift patches. 2 nerfs, 4 adjustments. Most recently adjusted in Patch 7.1g ().
Health: 2800 - 4000 (based on level)
Attack Damage: 75 - 135 (based on level)
Magic Resist: 0
Gold: 130
Initial Spawn: 0:20
Respawn: 2:30
The Red Brambleback will spawn at 20 seconds. When slain, grant the Crest of Cinders buff.
Red Brambleback Changes
Patch 7.1g
changeRed Brambleback - Crest of Cinders
- Burn damage per second to champions: 6 – 34 (based on level) → 5 – 15 (based on level, scales starting at level 6)
- Burn damage per second to non-champions: 3–17 (based on level) → 5–15 (based on level, scales starting at level 6)
Patch 3.5
changeRed Brambleback
- Base health reduced from 2500 to 2200.
- Health growth increased from 140 to 180.
- Base kill gold reduced from 130 to 100.
- Kill gold growth increased from 0 to 3.
- Base kill experience reduced from 2000 to 1800.
- Kill experience growth increased from 0 to 72.
- Attack range reduced from 220 to 150.
Patch 3.3
changeRed Brambleback
- Base health reduced from 2700 to 2500.
- Health growth increased from 120 to 140.
Patch 3.2b
nerfRed Brambleback
- Base health reduced from 2800 to 2700.
Patch 3.2
changeRed Brambleback
- Red Brambleback
- Magic resistance reduced from 30 to 0.
- Base health increased from 2400 to 2800.
- Health per level increased to 120 from 100.
- Evolved Red Brambleback
- Magic resistance reduced to 0 from 30.
- Base health increased to 3400 from 2800.
- Health per level increased to 150 from 125.
Patch 2.5
nerfRed Brambleback
- Kill gold reduced from 140 gold to 130 gold.
- Evolved Kill gold reduced from 220 gold to 180 gold.
