PCHextech Dragon SoulStats & Patch History
Buffs · League of Legends (PC)
Hextech Dragon Soul Current Status
Mixed direction - Hextech Dragon Soul's last 3 changes include both buffs and nerfs. Hextech Dragon Soul has been changed in 5 League of Legends patches. 2 buffs, 2 nerfs, 1 adjustment. Most recently buffed in Patch 13.20 ().
Duration: Permanent
Dealing damage to an enemy with a basic attack or ability damage causes them to be struck with electricity, dealing 25 - 52.94 (based on level) bonus true damage and slowing them by Melee: 45% / Ranged: 35% (+ 3% per 100 bonus AD) (+ 1% per 100 AP) (+ 0.5% per 100 bonus health) decaying over 2 seconds, while chaining the effect to up to 3 enemies near the primary target. The slow can stack from multiple sources and the decay rate is decreased against ranged champions (8 second cooldown).
Hextech Dragon Soul Changes
Patch 13.20
buffHextech Dragon Soul
- Base slow increased to 45% from 40%.
Patch 13.18
changeHextech Dragon Soul
- Bug Fix: Sound effects are no longer audible through Fog of War.
Patch 13.6
nerfHextech Dragon Soul
- Base slow reduced to 40% from 45%.
Patch 12.2
nerfHextech Dragon Soul
- Base damage reduced to 25 to 50 (based on level) from 25 to 75 (based on level).
Patch 11.23
buffHextech Dragon Soul - New Dragon Soul
- Damaging an enemy with an attack or ability causes them to be struck with lightning, dealing 25 to 75 (based on level) bonus true damage and slow them by 45% (+ 3% per 100 bonus AD) (+ 1% per 100 AP) (+ 0.5% per 100 bonus health) decaying over 2 seconds, while chaining the effect to up to 3 enemies (8 second cooldown).
- The slow can stack from multiple sources, and the decay rate is decreased against ranged champions.
- Bug Fix: Fixed a bug where champion clones could trigger the Hextech Dragon soul and ignore it's cooldown.
