PCProtoplasm Harness
League of Legends (PC)
Protoplasm Harness Current Status
Protoplasm Harness has been changed in 3 League of Legends patches. 1 nerf, 1 adjustment. Most recently nerfed in Patch 26.14 ().
Protoplasm Harness Changes
Protoplasm is overperforming across the board and is leading to particularly potent spikes on champions that buy it early. We still want to make sure it's still an exciting option for tank champs, so we're focusing on decreasing its early single item spike power.
General
- Cost: 2500 → 2600
- Bonus Health: 200 - 300 → 100 - 300
- Healing: 200 - 400 → 100 - 400
Patch 26.3
changeThe current shape of this Lifeline effect ended up being a bit too sharp, where it's extraordinarily powerful for the users that can leverage the resistance scaling and somewhat unexciting for most other potential users. We're shifting some power around to make the item more consistently useful and less eye-popping in the outlier cases.
General
- Ability haste increased to 20 from 15.
- Lifeline health increased to 200 to 300 (based on level) bonus health from 200.
- Lifeline heal armor ratio reduced to 175% bonus armor from 250%.
- Lifeline heal magic resistance ratio reduced to 175% bonus magic resistance from 250%.
Patch 26.1
newProtoplasm Harness added to League of Legends
Tanks have lots of tools to make them more durable in different ways, but Protoplasm Harness offers them a Lifeline item that has some movespeed and tenacity to enable a choice: do you want to keep going forward, or do you want to try to leave the fight? If you're tanky enough to survive, you can even get the full benefits from the healing over time this item grants, which scales with your armor and magic resistance to make sure it slots well into resistance-building tank builds.
General
- Recipe: Kindlegem + Giant's Belt + 800 gold = 2500 gold.
- Stats: 600 health, 15 ability haste.
- Unique Passive - Lifeline: If you would take damage that would reduce you below 30% of your maximum health, gain 200 bonus health for 5 seconds, then heal 200 to 400 (based on level) (+ 250% bonus armor) (+ 250% bonus magic resistance) over the duration. While healing, you gain 15% increased size, 10% bonus movement speed, and 25% tenacity (90 second cooldown).
- Limited 1 Lifeline item.
