PCImmortal Path
League of Legends (PC)
Immortal Path Current Status
Immortal Path has been changed in 5 League of Legends patches. 3 nerfs, 1 adjustment. Most recently nerfed in Patch 26.14 ().
Immortal Path Changes
Immortal Path has really been living up to its name lately on a couple of mid picks who can use the item, with a higher winrate than expected even for its niche pick rate. These changes should leave it worth building but more reasonable in output.
General
- Damage Increase While Above 50% Maximum Health: 5% → 4%
- Healing, Shielding, and Regeneration Increase While Below 50% Maximum Health: 15% → 12%
Patch 26.11
changeGeneral
- Bug Fix: Fixed a bug where it was named charges instead of stacks when pinged.
Patch 26.10
nerfGeneral
- Slay omnivamp per stack reduced to 0.6% from 1%.
- Slay maximum stacks increased to 10 from 6.
- Bug Fix: Fixed a bug where it would not inherit the extra Move Speed from Slightly Magical Boots.
Patch 26.10
nerfThe new omnivamp boots line is successfully filling a gap in boot itemization we intended, filling in nicely as a defensive-offensive hybrid item for many of our high damage champs across roles. We’re now seeing them being taken at a bit too high of a rate and are looking to bring them back in line with other options.
General
- Total Cost: 950g → 1000g
- Slay - Omnivamp Per Stack: 1% per takedown, up to 6 stacks max → .6% per takedown, up to 10 stacks max
Patch 26.9
newImmortal Path added to League of Legends
General
- Tier 3 Boots, upgrades from Gluttonous Greaves.
- Requirements: Midlane Quest.
- Stats: 45 movement speed, 4% omnivamp.
- Unique Passive - Slay: Gain 1% omnivamp for each takedown on enemy champions, up to 6% at 6 takedowns.
- Unique Passive - Now and Forever: While above 50% health, deal 5% increased damage. While below 50% health, gain 15% increased heal, shield and health regeneration.
- Limited to 1 Boots item.
- Caption: "My blood burns for slaughter. My mind urges grace." —Zaahen, The Unsundered
