PCImmortal Path Stats & Patch History
League of Legends (PC)
Immortal Path Current Status
Trending down - 2 of Immortal Path's last 3 changes were nerfs. Immortal Path has been changed in 4 League of Legends patches. 2 nerfs, 1 adjustment. Most recently nerfed in Patch 26.14 ().
Immortal Path Changes
Patch 26.14
nerfImmortal Path has really been living up to its name lately on a couple of mid picks who can use the item, with a higher winrate than expected even for its niche pick rate. These changes should leave it worth building but more reasonable in output.
General
- Now and Forever damage increase reduced to 4% from 5%.
- Now and Forever increased healing reduced to 12% from 15%.
Patch 26.11
changeGeneral
- Bug Fix: Fixed a bug where it was named charges instead of stacks when pinged.
Patch 26.10
nerfThe new omnivamp boots line is successfully filling a gap in boot itemization we intended, filling in nicely as a defensive-offensive hybrid item for many of our high damage champs across roles. We’re now seeing them being taken at a bit too high of a rate and are looking to bring them back in line with other options.
General
- Slay omnivamp per stack reduced to 0.6% from 1%.
- Slay maximum stacks increased to 10 from 6.
- Bug Fix: Fixed a bug where it would not inherit the extra Move Speed from Slightly Magical Boots.
Patch 26.9
newImmortal Path added to League of Legends
General
- Tier 3 Boots, upgrades from Gluttonous Greaves.
- Requirements: Midlane Quest.
- Stats: 45 movement speed, 4% omnivamp.
- Unique Passive - Slay: Gain 1% omnivamp for each takedown on enemy champions, up to 6% at 6 takedowns.
- Unique Passive - Now and Forever: While above 50% health, deal 5% increased damage. While below 50% health, gain 15% increased heal, shield and health regeneration.
- Limited to 1 Boots item.
- Caption: "My blood burns for slaughter. My mind urges grace." —Zaahen, The Unsundered
