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League of Legends (PC)
Guardian's Horn has been changed in 7 League of Legends patches. 5 buffs, 1 adjustment. Most recently adjusted in Patch 12.22.
Cost: 950g
Health: 150
Base Health Regen: 20
UNIQUE Passive - Undaunted: Reduces all sources of incoming champion damage by 15, modified to 3.75 against [[damage over time]] abilities.
Patch 12.22change
General
- Updated icon.
Patch 11.23buff
General
- New Effect: Tooltip now tracks damage blocked by passive.
Patch 10.23buff
General
- Damage-blocking passive:
- Damage blocked increased to 15 from 12.
- Is now named Undaunted.
- Passive health regeneration is now named Recovery.
- New Unique Passive - Legendary: This item counts as a Legendary item.
- Now sells for 70% of its cost instead of 40%.
- Limited to 1 Guardian item.
Patch 9.6buff
General
- New Effect: Damage reduction now behaves consistently against all DoT abilities.
Patch 6.12buff
General
- New Effect: Cannot purchase more than one Guardian's item.
- Basic item.
- Costs 950 gold.
- +150 health.
- +20 health per 5 seconds.
- Unique Passive: Blocks 12 damage from all champion sources (3 damage vs. damage over time abilities).
Patch 5.1buff
General
- Combine cost reduced to 435g from 445g.
- Total cost reduced to 1015g from 1025g.
- Health increased to 200 from 180.
- Health regeneration increased to 125% from 100%.
- Easter Egg: Can now be found by searched "Golden Arm of Kobe", "Golden Bicep of Kobe", "Horn of the ManWolf", or "ManWolf".
Patch 3.6new
Guardian's Horn added to League of Legends
General
- Rejuvenation Bead + Ruby Crystal + 370 gold = 1025 gold
- 180 health, 12 health regeneration
- Active: Gain 30% movement speed, 20 armor and 20 magic resistance for 2 seconds. 25 second cooldown. Nearby enemy spell casts reduce the cooldown by 1 second.
