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PCWarding Totem
League of Legends (PC) Warding Totem in Wild Rift
Warding Totem Current Status
Warding Totem has been changed in 9 League of Legends patches. 2 buffs, 1 nerf, 5 adjustments. Most recently adjusted in Patch 10.13 ().
Warding Totem Changes
Patch 10.13
changeGeneral
- Bug Fix: When attempting to place a fourth ward on the map, the mini-map now properly indicates which of the first three wards will be replaced.
Patch 9.24
changeGeneral
- Cooldown when swapping trinkets is now based on time since you last used any trinket.
- Charges are now converted into its value in cooldown.
Patch 8.23
nerfGeneral
- Ward duration reduced to 90 to 120 (based on level) seconds from 90 to 180 (based on level).
- Ward duration and cooldown now scales with the average level of all champions instead of the owner's level.
Patch 8.10
changeGeneral
- Ward duration increased to 90 to 180 (based on level) seconds from 60 to 120 (based on level).
- Cooldown increased to 240 to 120 (based on level) seconds from 180 to 90 (based on level).
Patch 8.8
buffGeneral
- New Effect: Swapping between trinkets now sets your new trinket to the same percentage remaining cooldown as your old one rather than flat 120 second cooldown on swap.
Patch 7.13
changeGeneral
- New Effect: Tooltip now displays Vision Score.
Patch 6.1
buffGeneral
- Cooldown reduced to 180–90 seconds from 180–120.
Patch 4.9
changePatch 3.14
newWarding Totem added to League of Legends
General
- Trinket - No Cost
- Unique Active: Places a Stealth Ward that lasts 60 seconds (120 second cooldown). Limit 3 Stealth Wards on the map per player.
- Unique Passive: Transforms into a Greater Totem at level 9.
