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Hextech Megadrive Wild Rift ItemWR

Hextech Megadrive

Removed

Wild Rift (Mobile)

Removed in Patch Patch 3.4 - September 14, 2022

Hextech Megadrive has been changed in 4 patches since release in Patch 2.6. 3 buffs, 1 adjustment. Removed in Patch 3.4.

Cost: 2550g
Ability Haste: 15
Ability Power: 35
Health: 300
Mana: 200
UNIQUE Passive - Tinker: ah the cd cooldown of your Enchant by 10% when you cast a heal and shield ability on allied champions (3 second cooldown), and by 15% for each enemy champion you immobilize.
Patch 3.4Removed

Removed from game

General

  • Removed from the game.
Patch 3.1bBuff

Hextech Megadrive’s active can create for some cool moments and plays for champions like Morgana and Alistar. Aside from the active, this item can grant champions a nice early-game power spike, but right now it's not really hitting that mark. So, we’re reducing its cost so you can snag it earlier on.

General

  • Total cost reduced from 2700 gold to 2550 gold.
  • Combine cost reduced from 650 gold to 500 gold.
Patch 3.1Buff

Champions with multi-target, long cooldown crowd control abilities had difficulty making use of Hextech Megadrive as the cooldown refund only occurred once. Now they will be able to enjoy a huge cooldown reduction when they immobilize multiple enemies.

Unique passive - Tinker

  • New Effect: Immobilizing effect cooldown reduction now triggers multiple times if an effect hits multiple enemy champions at once.
Patch 3.0Buff

Hextech Megadrive is not offering as much cooldown refund for enchanters as we’d like, so we’re reducing the cooldown on the refund to allow more access to this mechanic for support champions with cooldown heals and shields.

Unique passive - Tinker

  • Refund cooldown for heals and shields reduced from 5 seconds to 3.
Patch 2.6New

Hextech Megadrive added to Wild Rift

Recipe:

  • Lost Chapter + Giant's Belt + 650 gold = 2700 gold.

Stats:

  • 300 health, 200 mana, 35 ability power, 15 ability haste.

Unique Passive - Tinker:

  • Reduces the cooldown of your active items by 10% (5 second cooldown) when healing and shielding your allies, and by 15% (no cooldown) when immobilizing your enemies.
  • Limited to 1 Hextech Megadrive.