LCBase Stats
- HP:
- 500
- HP/lvl:
- 90
- HP Regen:
- 1.68
- AD:
- 56.8
- AD/lvl:
- 3.5
- Armor:
- 22.5
- Armor/lvl:
- 3.5
- MR:
- 31.25
- Attack Range:
- 125
- Attack Speed:
- 0.638
- Move Speed:
- 350
- Mana:
- 245
Abilities
Siphoning Strike
Cooldown: 8/7/6/5/4-Cost: 20 Mana
Nasus's next Attack deals 30/50/70/90/110 + ? (+100% AD) physical damage. Killing an enemy with this Attack permanently increases its damage by 3, increased to 6 against champions, large minions and large monsters.
Wither
Cooldown: 15/14/13/12/11-Cost: 80 Mana
Nasus ages target champion over 5 seconds, initially Slowing their Movement Speed by 35% increasing to 47/59/71/83/95% and Attack Speed by ?% increasing to ?% over the duration.
Spirit Fire
Cooldown: 12-Cost: 70/85/100/115/130 Mana
Nasus unleashes a spirit flame at a target location, dealing an initial 55/95/135/175/215 (+60% AP) magic damage. For the next 5 seconds, enemies in the area have their Armor reduced by 20/25/30/35/40 and are dealt an additional ? magic damage each second.
Fury of the Sands
Cooldown: 120-Cost: 100 Mana
Nasus becomes empowered in the sandstorm for 15 seconds, increasing his Maximum Health by 300/450/600, Attack Range by 50, and Cast Ranges by 100. While the storm rages, he deals ? (+0.01% AP) of enemy Maxiumum Health magic damage (240 damage max per second) and converts 5% into bonus Attack Damage.
Patch History
Nasus added to League Classic
Added to League Classic at launch.
[New] Champion
- Nasus joins the League Classic roster with their classic-era kit.
