League ClassicRunes
The complete rune catalog, datamined from the League Classic game files: 53 runes across four slots. A full page holds 9 marks, 9 seals, 9 glyphs and 3 quintessences - stack the flat or per-level stats that fit your champion.
Marks
Red runes - offensive stats, slotted 9 per page.
Mark of Attack Damage+1 Attack Damage
Mark of Attack Speed+1.7% Attack Speed
Mark of Critical Chance+1% Critical Chance
Mark of Critical Damage+2% Critical Damage
Mark of Lethality+1.25 Lethality
Mark of Magic Penetration+1 Magic Penetration
Mark of Scaling Attack Damage+0.15 Attack Damage per level (+2.7 at champion level 18) (scales per level)
Minor Mark of Ability Power+0.7 Ability Power
Minor Mark of Armor+0.8 Armor
Minor Mark of Cooldown Reduction+0.3% Cooldown Reduction
Minor Mark of Health+3 Health
Seals
Yellow runes - defensive stats, slotted 9 per page.
Minor Seal of Attack Speed+0.8% Attack Speed
Minor Seal of Critical Chance+0.45% Critical Chance
Minor Seal of Critical Damage+0.7% Critical Damage
Minor Seal of Magic Resist+0.75 Magic Resist
Seal of Armor+1 Armor
Seal of Energy Regeneration+0.7 Energy Regeneration
Seal of Gold+0.25 Gold / 10 sec.
Seal of Health+8 Health
Seal of Health Regeneration+0.5 Health Regen / 5 sec.
Seal of Mana Regeneration+0.4 Mana Regen / 5 sec.
Seal of Scaling Armor+0.17 Armor per level (+3.06 at champion level 18) (scales per level)
Seal of Scaling Health+1.3 Health per level (+23.4 at champion level 18) (scales per level)
Glyphs
Blue runes - magic stats, slotted 9 per page.
Glyph of Ability Power+1.2 Ability Power
Glyph of Cooldown Reduction+0.8% Cooldown Reduction
Glyph of Energy+2.3 Energy
Glyph of Magic Resist+1.4 Magic Resist
Glyph of Mana+12 Mana
Glyph of Scaling Ability Power+0.2 Ability Power per level (+3.6 at champion level 18) (scales per level)
Glyph of Scaling Cooldown Reduction+0.1% Cooldown Reduction per level (1.8% at champion level 18) (scales per level)
Glyph of Scaling Magic Resist+0.2 Magic Resist per level (+3.6 at champion level 18) (scales per level)
Minor Glyph of Armor+0.8 Armor
Minor Glyph of Attack Speed+0.8% Attack Speed
Minor Glyph of Critical Damage+0.7% Critical Damage
Minor Glyph of Health+3 Health
Minor Glyph of Mana Regeneration+0.33 Mana Regen / 5 sec.
Quintessences
The big runes - flexible, powerful stats, slotted 3 per page.
Quintessence of Ability Power+5 Ability Power
Quintessence of Armor+4.3 Armor
Quintessence of Attack Damage+2.25 Attack Damage
Quintessence of Attack Speed+4.5% Attack Speed
Quintessence of Cooldown Reduction+2.5% Cooldown Reduction
Quintessence of Critical Damage+4.5% Critical Damage
Quintessence of Energy+6 Energy
Quintessence of Energy Regeneration+1.8 Energy Regeneration / 5 sec.
Quintessence of Experience+2% Experience Gained
Quintessence of Gold+1 Gold / 10 sec.
Quintessence of Health+26 Health
Quintessence of Health Regeneration+1.3 Health Regen / 5 sec.
Quintessence of Life Steal+1.5% Life Steal
Quintessence of Mana+38 Mana
Quintessence of Movement Speed+1.5% Movement Speed
Quintessence of Percent Health+1.5% Percent Health
Quintessence of Spell Vamp+2% Spell Vamp
Rune stats come straight from the Classic game files and update when Riot changes them. Masteries have their own reference: League Classic Masteries.
