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League ClassicRunes

The complete rune catalog, datamined from the League Classic game files: 53 runes across four slots. A full page holds 9 marks, 9 seals, 9 glyphs and 3 quintessences - stack the flat or per-level stats that fit your champion.

Marks

Red runes - offensive stats, slotted 9 per page.

  • Mark of Attack Damage
    Mark of Attack Damage
    +1 Attack Damage
  • Mark of Attack Speed
    Mark of Attack Speed
    +1.7% Attack Speed
  • Mark of Critical Chance
    Mark of Critical Chance
    +1% Critical Chance
  • Mark of Critical Damage
    Mark of Critical Damage
    +2% Critical Damage
  • Mark of Lethality
    Mark of Lethality
    +1.25 Lethality
  • Mark of Magic Penetration
    Mark of Magic Penetration
    +1 Magic Penetration
  • Mark of Scaling Attack Damage
    Mark of Scaling Attack Damage
    +0.15 Attack Damage per level (+2.7 at champion level 18) (scales per level)
  • Minor Mark of Ability Power
    Minor Mark of Ability Power
    +0.7 Ability Power
  • Minor Mark of Armor
    Minor Mark of Armor
    +0.8 Armor
  • Minor Mark of Cooldown Reduction
    Minor Mark of Cooldown Reduction
    +0.3% Cooldown Reduction
  • Minor Mark of Health
    Minor Mark of Health
    +3 Health

Seals

Yellow runes - defensive stats, slotted 9 per page.

  • Minor Seal of Attack Speed
    Minor Seal of Attack Speed
    +0.8% Attack Speed
  • Minor Seal of Critical Chance
    Minor Seal of Critical Chance
    +0.45% Critical Chance
  • Minor Seal of Critical Damage
    Minor Seal of Critical Damage
    +0.7% Critical Damage
  • Minor Seal of Magic Resist
    Minor Seal of Magic Resist
    +0.75 Magic Resist
  • Seal of Armor
    Seal of Armor
    +1 Armor
  • Seal of Energy Regeneration
    Seal of Energy Regeneration
    +0.7 Energy Regeneration
  • Seal of Gold
    Seal of Gold
    +0.25 Gold / 10 sec.
  • Seal of Health
    Seal of Health
    +8 Health
  • Seal of Health Regeneration
    Seal of Health Regeneration
    +0.5 Health Regen / 5 sec.
  • Seal of Mana Regeneration
    Seal of Mana Regeneration
    +0.4 Mana Regen / 5 sec.
  • Seal of Scaling Armor
    Seal of Scaling Armor
    +0.17 Armor per level (+3.06 at champion level 18) (scales per level)
  • Seal of Scaling Health
    Seal of Scaling Health
    +1.3 Health per level (+23.4 at champion level 18) (scales per level)

Glyphs

Blue runes - magic stats, slotted 9 per page.

  • Glyph of Ability Power
    Glyph of Ability Power
    +1.2 Ability Power
  • Glyph of Cooldown Reduction
    Glyph of Cooldown Reduction
    +0.8% Cooldown Reduction
  • Glyph of Energy
    Glyph of Energy
    +2.3 Energy
  • Glyph of Magic Resist
    Glyph of Magic Resist
    +1.4 Magic Resist
  • Glyph of Mana
    Glyph of Mana
    +12 Mana
  • Glyph of Scaling Ability Power
    Glyph of Scaling Ability Power
    +0.2 Ability Power per level (+3.6 at champion level 18) (scales per level)
  • Glyph of Scaling Cooldown Reduction
    Glyph of Scaling Cooldown Reduction
    +0.1% Cooldown Reduction per level (1.8% at champion level 18) (scales per level)
  • Glyph of Scaling Magic Resist
    Glyph of Scaling Magic Resist
    +0.2 Magic Resist per level (+3.6 at champion level 18) (scales per level)
  • Minor Glyph of Armor
    Minor Glyph of Armor
    +0.8 Armor
  • Minor Glyph of Attack Speed
    Minor Glyph of Attack Speed
    +0.8% Attack Speed
  • Minor Glyph of Critical Damage
    Minor Glyph of Critical Damage
    +0.7% Critical Damage
  • Minor Glyph of Health
    Minor Glyph of Health
    +3 Health
  • Minor Glyph of Mana Regeneration
    Minor Glyph of Mana Regeneration
    +0.33 Mana Regen / 5 sec.

Quintessences

The big runes - flexible, powerful stats, slotted 3 per page.

  • Quintessence of Ability Power
    Quintessence of Ability Power
    +5 Ability Power
  • Quintessence of Armor
    Quintessence of Armor
    +4.3 Armor
  • Quintessence of Attack Damage
    Quintessence of Attack Damage
    +2.25 Attack Damage
  • Quintessence of Attack Speed
    Quintessence of Attack Speed
    +4.5% Attack Speed
  • Quintessence of Cooldown Reduction
    Quintessence of Cooldown Reduction
    +2.5% Cooldown Reduction
  • Quintessence of Critical Damage
    Quintessence of Critical Damage
    +4.5% Critical Damage
  • Quintessence of Energy
    Quintessence of Energy
    +6 Energy
  • Quintessence of Energy Regeneration
    Quintessence of Energy Regeneration
    +1.8 Energy Regeneration / 5 sec.
  • Quintessence of Experience
    Quintessence of Experience
    +2% Experience Gained
  • Quintessence of Gold
    Quintessence of Gold
    +1 Gold / 10 sec.
  • Quintessence of Health
    Quintessence of Health
    +26 Health
  • Quintessence of Health Regeneration
    Quintessence of Health Regeneration
    +1.3 Health Regen / 5 sec.
  • Quintessence of Life Steal
    Quintessence of Life Steal
    +1.5% Life Steal
  • Quintessence of Mana
    Quintessence of Mana
    +38 Mana
  • Quintessence of Movement Speed
    Quintessence of Movement Speed
    +1.5% Movement Speed
  • Quintessence of Percent Health
    Quintessence of Percent Health
    +1.5% Percent Health
  • Quintessence of Spell Vamp
    Quintessence of Spell Vamp
    +2% Spell Vamp

Rune stats come straight from the Classic game files and update when Riot changes them. Masteries have their own reference: League Classic Masteries.