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Spear Of Shojin Wild Rift ItemWR

Spear Of Shojin

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Spear Of Shojin has been changed in 4 patches since release in Patch 5.0. 1 nerf, 3 adjustments. Most recently nerfed in Patch 7.0a.

Cost: 3100g
Attack Damage: 40
Health: 450
UNIQUE Passive - Dragonforce: +20 basic ability haste.
UNIQUE Passive - Focused Will: Dealing damage against enemy champions or monsters will increase your ability and passive damage by 3% for 6 seconds, stacking up to 12%.
Patch 7.0aNerf

General

  • Attack damage reduced from 45 to 40.

Unique passive - Dragonforce

  • Basic ability haste reduced from 25 to 20.
Patch 7.0Change

New:

  • Recipe: Jaurim's Fist + Jaurim's Fist + 700 gold = 3100 gold.
  • Stats: 45 attack damage, 450 health.
  • Unique Passive - Dragonforce: +25 basic ability haste.
  • Unique Passive - Focused Will: Dealing damage against enemy champions or monsters will increase your ability and passive damage by 3% for 6 seconds, stacking up to 12%.
  • Limitations: Limited to 1 Spear of Shojin.

Old:

  • Recipe: B. F. Sword + Kindlegem + 700 gold = 3200 gold.
  • Stats: 25 ability haste, 55 attack damage, 300 health.
  • Unique passive - Rising Dragon: +5% move speed.
  • Unique passive - Dragon Awakening: For 10 seconds after casting your ultimate ability, you gain 25% basic ability haste, as well as 25% bonus move speed decaying over 3 seconds (20 second cooldown). Scoring a takedown during this time will extend the duration by 4 seconds.
  • Limitations: Limited to 1 Spear of Shojin.
Patch 5.0cChange

Unique Passive - Dragon Awakening

  • Duration increased from 8 seconds to 10.
  • Movement speed reduced from 30% to 25%.

New Unique Passive - Rising Dragon

  • : +5% movement speed.
Patch 5.0New

Spear Of Shojin added to Wild Rift

Recipe:

  • B. F. Sword + Kindlegem + 700 gold = 3200 gold.

Stats:

  • 20 ability haste, 45 attack damage, 300 health.

Unique Passive - Dragon Awakening:

  • For 8 seconds after casting your ultimate ability, you gain 25% basic ability haste, as well as 30% bonus move speed decaying over 3 seconds (20 second cooldown). Scoring a takedown during this time will trigger the effect again.
  • Limited to 1 Spear of Shojin.