LCBase Stats
- HP:
- 558
- HP/lvl:
- 90
- HP Regen:
- 1.52
- AD:
- 55.5
- AD/lvl:
- 3.5
- Armor:
- 23.7
- Armor/lvl:
- 3.2
- MR:
- 31.25
- Attack Range:
- 125
- Attack Speed:
- 0.625
- Move Speed:
- 340
- Mana:
- 311
Abilities
Imbue
Cooldown: 20/19/18/17/16-Cost: 80/95/110/125/140 Mana
Taric brings forth earthen energy, restoring 60/100/140/180/220 (+60% AP) health to an ally and himself. If he targets himself, the heal increases by 40% restoring ? health. Taric's basic attacks reduce Imbue's cooldown by 1 second (3 seconds if attacking an enemy champion).
Shatter
Cost: 50 Mana
Passive: Taric's gemstones increase his Armor by 10/15/20/25/30. Additionally, nearby allied champions gain ? Armor (10% of Taric's Armor). Active: Taric shatters his armor, dealing 50/90/130/170/210 (+20% Armor) (+60% AP) magic damage to nearby enemies and reducing their Armor by 10/15/20/25/30 for 4 seconds. Taric loses 10/15/20/25/30 Armor while Shatter is on cooldown.
Dazzle
Cooldown: 14/13/12/11/10-Cost: 75 Mana
Taric fires a prismatic sphere at a target enemy, dealing between 35/65/95/125/155 (+40% AP) and ? magic damage and Stunning for between 1 and 2 seconds. Dazzle's damage increases the closer Taric is to the target, and the stun length increases the further from the target.
Radiance
Cooldown: 60-Cost: 100 Mana
Taric slams his hammer into the ground, dealing 150/250/350 (+70% AP) magic damage to nearby enemies. For the next 10 seconds, Taric's gems radiate energy, granting him 20/40/60 Attack Damage and Ability Power. His nearby allies gain 15/25/35 Attack Damage and Ability Power.
Patch History
Taric added to League Classic
Added to League Classic at launch.
[New] Champion
- Taric joins the League Classic roster with their classic-era kit.
