LCBase Stats
- HP:
- 425
- HP/lvl:
- 75
- HP Regen:
- 0.9
- AD:
- 52.24
- AD/lvl:
- 3
- Armor:
- 14
- Armor/lvl:
- 3
- MR:
- 30
- Attack Range:
- 550
- Attack Speed:
- 0.625
- Move Speed:
- 325
- Mana:
- 305
Abilities
H-28G Evolution Turret
Cooldown: 1-Cost: 70/80/90/100/110 Mana
Heimerdinger constructs a Machine Gun Turret that deals 30/38/46/54/62 (+20% AP) magic damage per attack. This ability has ? charges (? second refresh). Each rank of this skill grants a further enhancement: Rank 2: Turret attacks reduce the target's Armor and Magic Resist by 1 (max 50) Rank 3: Maximum turrets increased to 2 Rank 4: Turrets gain an additional 125 Health Rank 5: Turret attacks deal area damage
Hextech Micro-Rockets
Cost: 65/85/105/125/145 Mana
Heimerdinger fires 3 enemy seeking Micro-Rocket(s) (max 1 per person), hitting targets nearest to him. Each rocket deals 85/135/185/235/285 (+55% AP) magic damage.
CH-1 Concussion Grenade
Cooldown: 13/12/11/10/9-Cost: 80/90/100/110/120 Mana
Heimerdinger tosses a grenade, dealing 80/135/190/245/300 (+60% AP) magic damage to enemy units and Blinding them for 1/1.5/2/2.5/3 seconds. Enemies who are directly hit are Stunned for 1.5 seconds.
UPGRADE!!!
Cooldown: 120/100/80-Cost: 90 Mana
Passive: 10/15/20% Cooldown Reduction. Active: Empower all abilities and turrets for the duration. Evolution Turrets: All turrets are healed for 100% of their maximum health and each attack applies a 20/25/30% Slow. Hextech Micro-Rockets: Fire 5 rockets instead of 3. CH-1 Concussion Grenade: Travels 33% faster.
Patch History
Heimerdinger added to League Classic
Added to League Classic at launch.
[New] Champion
- Heimerdinger joins the League Classic roster with their classic-era kit.
