LCFiora Patch History & Abilities
Fighter / Assassin
League ClassicAlso in: Fiora in Wild RiftFiora in League of Legends
Fiora Current Status
Fiora was last nerfed in Patch 26.20 (). Across 2 patches, Fiora has received 1 nerf since release in Patch 26.19.
Ability DetailsFull kit, stats, and scaling
Fiora Nerfs & Changes
Fiora is still the game's most dominant top laner even after her last set of nerfs, so we're back for one more round. We don't want to take down her explosive ultimate any further, so we're just going for a generic damage nerf.
W - Riposte
- Bonus Attack Damage: 15 / 20 / 25 / 30 / 35 → 10 / 15 / 20 / 25 / 30
Patch 26.19
newFiora added to League Classic
Fiora is doing far too well, so it's nerf time. First up, we're fixing several bugs and implementation mismatches compared to her 3.11 version, which is why you're seeing some low-impact changes here. For her balance, we're pulling in an adjustment from 2014 and reverting a buff from 2012. The change to her ultimate will deal similar damage to a single isolated target but weaken her AoE teamfighting.
W - Riposte
- Bugfix: Fixed a bug where the reflected damage could be blocked by enemies in the way.
- Damage: 160 / 330 / 500 (+115% bonus AD) → 125 / 255 / 385 (+85% bonus AD)
- Maximum Single Target Damage: 320 / 660 / 1000 (+230% bonus AD) → 325 / 663 / 1001 (+221% bonus AD)
- Cooldown: 130 / 120 / 110s → 150 / 130 / 110s
- Damage Timing: Starts dealing damage 0.25s later into the animation.
- Target Prioritization: Now always tries to prioritize unstruck enemies if possible.
- Maximum Return Range: 1500 → 2500
- Bugfix: Fixed a bug where Fiora could be locked out of attacking or moving for 2 seconds if her target immediately became untargetable.
