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PCSalvation - Added
RemovedLeague of Legends (PC)
Salvation - Added has been changed in 3 League of Legends patches. 1 buff. Most recently buffed in Patch 9.1.
Cost: 2100g
Cooldown Reduction: 10%
Health: 300
Health Regen: 150
Heal & Shield Power: 10%
Mana Regen: 200
Recipe:
Active: Call upon a beam of light to strike upon the target location after 2.5 seconds, granting sight of the area for 3 seconds. Allies within the area are heal for 30 to 370 - type=target's level, which is increased by 3timesyour [[Heal and shield power|Heal Power]], while enemy champion within take 10% of target's maximum health true damage and enemy minions take 250 true damage. Can be used while dead.
Patch 9.1buff
General
- Total cost reduced to 2100 gold from 2600 gold.
- Combine cost reduced to 0 gold from 500 gold.
- Can now only be obtained if Ornn forges the item (for himself or for another ally).
Patch 7.17new
Salvation - Added added to League of Legends
General
- Only available while Ornn is on your team. Limited to one Master Craftsman item.
- Recipe: Redemption + 500 gold = 2600 gold
- Stats: +300 health, +150% base health regeneration, +200% base mana regeneration, +10% cooldown reduction.
- Unique Passive: +10% bonus healing and shielding power.
- Unique Passive: The healing from the active effect is affected three times as much by increased healing and shielding power amplifiers.
- Unique Active: Target an area within 5500 range. After 2.5 second, call down a beam of light to heal allies for 30 to 370 (based on target's level), deals 10% of maximum health true damage to enemy champions and 250 true damage to minions (120 second cooldown). Can be used while dead.
Patch 7.17new
Salvation - Added added to League of Legends
General
- Only available while Ornn is on your team. Limited to one Master Craftsman item
- Recipe: Redemption + 500 gold = 2600 gold
- Stats: +300 health, +150% base health regeneration, +200% base mana regeneration, +10% cooldown reduction
- Unique Passive: +10% bonus healing and shielding power
- Unique Passive: The healing from the active effect is affected three times as much by increased healing and shielding power amplifiers
- Unique Active: Target an area within 5500 range. After 2.5 second, call down a beam of light to heal allies for 30/50/70/90/110/130/150/170/190/210/230/250/270/290/310/330/350/370, deals 10% of maximum health true damage to enemy champions and 250 true damage to minions (120 second cooldown). Can be used while dead
