WRStridebreaker Stats & Patch History
Wild Rift (Mobile)Also in: Stridebreaker in League of Legends
Stridebreaker Current Status
Mixed direction - Stridebreaker's last 3 changes include both buffs and nerfs. Stridebreaker has been changed in 4 patches since release in Patch 6.2. 1 buff, 1 nerf, 1 adjustment. Most recently buffed in Patch 7.2c ().
Cost: 3100g
Classes: Fighter
Attack Damage: 40
Max Health: 400
Attack Speed: 15%
Recipe:
Active - Breaking Shockwave: Dash a short distance forward and deal physical damage equal to 100% Attack Damage to nearby enemies. Enemies hit are slowed by 40% for 3s. (25s cooldown)
Passive - Stride: Dealing physical damage grants 20 Movement Speed for 2s.
Stridebreaker Changes
Stridebreaker hasn’t been delivering enough power for its intended users, particularly champions who rely on higher Attack Speed. We’re giving it a boost to better support those champions and help the item reach its full potential.
Base Stats
- Attack Speed: 15% → 25%
Patch 7.2
ChangeWe want Stridebreaker to serve as a close-range engage tool built specifically for juggernauts.
General
- Price: 3100
- Build Path: Jaurim's Fist(1200) + Phage(1000) + Dagger (500) + 400
- Attack Damage: 40
- Max Health: 400
- Attack Speed: 15%
Breaking Shockwave (Active)
- Dash a short distance forward and deal physical damage equal to 100% Attack Damage to nearby enemies. Enemies hit are slowed by 40% for 3s. (25s cooldown)
Stride
- Dealing physical damage grants 20 Movement Speed for 2s.
Patch 6.3f
NerfWe’ve reduced the damage of enchantment items to better align their power with their cost.
Unique passive - Breaking Shockwave
- AD ratio reduced from 150% AD to 120%.
Patch 6.2
NewStridebreaker added to Wild Rift
Cost:
- 500 gold
Unique active - Breaking Shockwave:
- Dash in the target direction (200-range), dealing 150% AD physical damage and slowing nearby enemies by 30% for 3 seconds (400-range) (35-second cooldown).
