LCTurrets & StructuresPatch History
League ClassicAlso in: Turrets & Structures in Wild RiftTurrets & Structures in League of Legends
Turrets & Structures Current Status
Turrets & Structures has been changed in 1 League Classic patch. 1 buff. Most recently buffed in Patch 26.16 ().
Turrets & Structures Changes
Despite having the same effective HP they had in 2013, player feedback has been overwhelming that turrets feel too squishy. And they're certainly much frailer than 2026's norms. As we want turrets to matter and feel important, we agree that they could stand to hold up better, so we're buffing their health by around 15% across the board and nerfing the AP ratio to on-hit damage conversion against towers.
Classic Turrets
- Outer Turret Health: 3000 → 3500
- Inner Turret Health: 3250 → 3750
- Inhibitor Turret Health: 3500 → 4000
- Nexus Turret Health: 2600 → 2750
- Champion Damage To Turrets: 100% total Attack Damage + 40% Ability Power → 100% total Attack Damage + 20% Ability Power
