LCBase Stats
- HP:
- 511
- HP/lvl:
- 78
- HP Regen:
- 1.49
- AD:
- 56.2
- AD/lvl:
- 3.9
- Armor:
- 21.2
- Armor/lvl:
- 3.2
- MR:
- 31.25
- Attack Range:
- 125
- Attack Speed:
- 0.64
- Move Speed:
- 340
- Mana:
- 275
Abilities
Null Sphere
Cooldown: 9-Cost: 70/80/90/100/110 Mana
Kassadin fires a void bolt, dealing 60/105/150/195/240 (+60% AP) magic damage and Silencing the target for 1/1.25/1.5/1.75/2 second(s).
Nether Blade
Cooldown: 12-Cost: 25 Mana
Passive: Kassadin's basic attacks draw energy from the void, restoring 8/11/14/17/20 Mana each hit. If the target is an enemy champion, the Mana restored is tripled to 24/33/42/51/60. Active: Kassadin charges his nether blade for 5 seconds causing his basic attacks to deal an additional 30/45/60/75/90 (+30% AP) magic damage.
Force Pulse
Cooldown: 6-Cost: 80 Mana
Kassadin draws energy from spells cast in his vicinity (1800 range), gaining a charge whenever a spell is cast near him. Upon reaching 6 charges, Kassadin can use Force Pulse to deal 60/120/180/240/300 (+80% AP) magic damage and Slow enemies by 20/30/40/50/60% for 3 seconds in a cone in front of him.
Riftwalk
Cooldown: 7/6/5-Cost: 100 Mana
Kassadin teleports to a nearby location dealing 60/70/80 (+80% AP) magic damage to surrounding enemy units. Additionally, each subsequent Riftwalk within the next 8 seconds costs 100 additional Mana and deals 60/70/80 additional damage, stacks up to 10 times.
Patch History
Kassadin added to League Classic
Added to League Classic at launch.
[New] Champion
- Kassadin joins the League Classic roster with their classic-era kit.
