WRChilling SmiteSpell Patch History
Summoner Spells · League of Legends: Wild RiftAlso in: Chilling Smite in League of Legends
Chilling Smite Current Status
Mixed recently - 2 of Chilling Smite's last 3 changes were buffs, but the latest change was a nerf. Chilling Smite has been changed in 3 Wild Rift patches. 2 buffs, 1 nerf. Most recently nerfed in Patch 7.1g ().
Cooldown: 15s
Deal 1000 true damage to the target large or epic monster or minion and heal for 70 + (10% maximum health). Chilling Smite can be cast on enemy champions, dealing 40 true damage and slowing the target by 25% for 2 seconds, while also granting you 25% bonus movement speed for the same duration.
Chilling Smite Changes
Patch 7.1g
nerfChilling Smite
- Damage against champions reduced from 38 to 183.6 (based on level) to 40.
Patch 6.2f
buffChilling Smite
- Base damage increased from 800 to 1000.
- Smite changes are carried over.
Patch 3.5
buffChilling Smite
- Damage changed from 440 to 1000 (based on level) to 800.
- Champion damage increased from 28 to 174 (based on level) to 38 to 184 (based on level).
- Slow increased from 20% to 25%.
- Passive - Jungle Expertise
- : Renamed from Hunting License, Tooth and Nail, and Recoup.
- See Smite notes for further changes.
