LCBase Stats
- HP:
- 506
- HP/lvl:
- 86
- HP Regen:
- 1.51
- AD:
- 53.5
- AD/lvl:
- 3.5
- Armor:
- 28.8
- Armor/lvl:
- 3.8
- MR:
- 31.25
- Attack Range:
- 125
- Attack Speed:
- 0.625
- Move Speed:
- 335
- Mana:
- 288
Abilities
Powerball
Cost: 70/80/90/100/110 Mana
Rammus accelerates in a ball over 7 seconds towards his enemies, dealing ? (+100% AP) magic damage to nearby enemies on impact and Slowing them by 20/25/30/35/40% for 3 seconds. Recast to remove this effect.
Defensive Ball Curl
Cooldown: 7-Cost: 40 Mana
Rammus goes into a defensive formation for 6 seconds, increasing his Armor and Magic Resist by 40/60/80/100/120 and returning 15/25/35/45/55 (+10% Armor) magic damage to attackers. Recast to remove this effect.
Puncturing Taunt
Cooldown: 12-Cost: 50/60/70/80/90 Mana
Rammus Taunts the enemy champion or monster into a reckless assault, reducing their Armor by 10/15/20/25/30 and forcing them to attack Rammus for 1/1.5/2/2.5/3 second(s).
Tremors
Cooldown: 60-Cost: 120 Mana
Rammus creates tremors beneath him, dealing 65/130/195 (+30% AP) magic damage every second to nearby units and structures for 8 seconds.
Patch History
Rammus added to League Classic
Added to League Classic at launch.
[New] Champion
- Rammus joins the League Classic roster with their classic-era kit.
